/* * Copyright (c) 2016, Jiri Techet * * This source code is released for free distribution under the terms of the * GNU General Public License version 2 or (at your option) any later version. * * Defines generic pool for object reuse reducing the amount of allocations * and deallocations. */ /* * INCLUDE FILES */ #include "general.h" /* must always come first */ #include "debug.h" #include "routines.h" #include "objpool.h" /* * DATA DECLARATIONS */ struct sObjPool { ptrArray *array; unsigned int size; objPoolCreateFunc createFunc; objPoolDeleteFunc deleteFunc; objPoolClearFunc clearFunc; void *createArg; }; /* * FUNCTION DEFINITIONS */ extern objPool *objPoolNew (unsigned int size, objPoolCreateFunc createFunc, objPoolDeleteFunc deleteFunc, objPoolClearFunc clearFunc, void *createArg) { objPool* const result = xMalloc (1, objPool); result->array = ptrArrayNew (deleteFunc); result->size = size; result->createFunc = createFunc; result->deleteFunc = deleteFunc; result->clearFunc = clearFunc; result->createArg = createArg; return result; } extern void objPoolDelete (objPool *pool) { ptrArrayDelete (pool->array); eFree (pool); } extern void *objPoolGet (objPool *pool) { void *obj; if (ptrArrayCount (pool->array) > 0) { obj = ptrArrayLast (pool->array); ptrArrayRemoveLast (pool->array); } else obj = pool->createFunc (pool->createArg); if (pool->clearFunc) pool->clearFunc (obj); return obj; } extern void objPoolPut (objPool *pool, void *obj) { if (obj == NULL) return; if ( #ifdef DISABLE_OBJPOOL 0 && #endif ptrArrayCount (pool->array) < pool->size ) ptrArrayAdd (pool->array, obj); else pool->deleteFunc (obj); }